The NZA Posted March 1, 2012 Share Posted March 1, 2012 Long overdue for a thread, so here's good timing: this classic is coming to XBLA & PSN this summer! (possibly steam too?) in glorious widescreen: hopefully Skies of Arcadia, Power Stone etc are next. Quote Link to comment Share on other sites More sharing options...
Thelogan Posted March 1, 2012 Share Posted March 1, 2012 Oh man cool. Good memories. If they do Skies, they HAVE to add the VMU minigame at the title sceen or something. That was part of the game. Power Stone and, more importantly, Power Stone 2 would make me so happy. That was my original party game. Quote Link to comment Share on other sites More sharing options...
The NZA Posted March 3, 2012 Author Share Posted March 3, 2012 Quote Link to comment Share on other sites More sharing options...
IceManML Posted March 4, 2012 Share Posted March 4, 2012 If they could put all the Naomi games on ps3 n stop screwing around I would be very happy with psn. But this game was one o my favorite "random DC releases" along w crazy taxi and Ready2rumble. Now if we can only get SNK vs Capcom >_>... Quote Link to comment Share on other sites More sharing options...
The NZA Posted March 6, 2012 Author Share Posted March 6, 2012 5 things you didn't know about Jet Set Radio Quote Link to comment Share on other sites More sharing options...
IceManML Posted March 7, 2012 Share Posted March 7, 2012 Wow. Besides the cam n the credit thing that's ridiculous. Quote Link to comment Share on other sites More sharing options...
The NZA Posted April 8, 2012 Author Share Posted April 8, 2012 Quote Link to comment Share on other sites More sharing options...
IceManML Posted August 7, 2012 Share Posted August 7, 2012 (edited) There's an apparent rumor that segas working through the last 2 song licenses, hence why there's no release date..? Not happy it's not yet but I'm glad it's for good friken reason. Edited August 7, 2012 by IceManML Quote Link to comment Share on other sites More sharing options...
The NZA Posted August 11, 2012 Author Share Posted August 11, 2012 PlayStation Plus: September 11 PlayStation Network: September 18 Xbox LIVE Arcade and PC: September 19 PlayStation Vita: October 16 Price: $9.99 Quote Link to comment Share on other sites More sharing options...
Thelogan Posted August 11, 2012 Share Posted August 11, 2012 That's a good price. I don't know if nostalgia holds up with this one. Haven't played it in many moons. Quote Link to comment Share on other sites More sharing options...
The NZA Posted August 11, 2012 Author Share Posted August 11, 2012 im wondering a bit've the same, i adore my dreamcast but the no 2nd analog camera thing always messes with me. ive high hopes though...gonna need some deals on PSN/XBL point cards soon, Way of the Samurai 4 is getting PSN only release for $40 and id like to support that as well. Quote Link to comment Share on other sites More sharing options...
Newtype Posted September 12, 2012 Share Posted September 12, 2012 I was going to get this but then I remember how much I hated that fucking timer. Quote Link to comment Share on other sites More sharing options...
The NZA Posted September 12, 2012 Author Share Posted September 12, 2012 i just need PSN points, and HDD space~ Quote Link to comment Share on other sites More sharing options...
Newtype Posted September 13, 2012 Share Posted September 13, 2012 Your just upset that you can't jack this from my account. Quote Link to comment Share on other sites More sharing options...
The NZA Posted September 13, 2012 Author Share Posted September 13, 2012 fair point Quote Link to comment Share on other sites More sharing options...
IceManML Posted September 14, 2012 Share Posted September 14, 2012 Yea so after falling for the playstation visa trap I got a 50$ code and finally bought this thing... ask me if i fookin plaid it yet T_T Quote Link to comment Share on other sites More sharing options...
Keth Posted September 17, 2012 Share Posted September 17, 2012 Anyone gonna ask him? Quote Link to comment Share on other sites More sharing options...
IceManML Posted September 17, 2012 Share Posted September 17, 2012 LOL just as fun as it was back then. Tho I now realize I have like a "video game ADD" Quote Link to comment Share on other sites More sharing options...
Newtype Posted September 18, 2012 Share Posted September 18, 2012 JSRF was a much better game then this one. Quote Link to comment Share on other sites More sharing options...
The NZA Posted September 18, 2012 Author Share Posted September 18, 2012 now you're just biting bishop's opinions while we're opinion-jacking: I'm not even sure the people that made Jet Set Radio Future even played the original Jet Grind/Set Radio. The debut JSR game played on the mechanics of running from the cops, and later the Golden Rhinos as you attempted to hit all the spray locations in a short period of time. All of the fun little mechanics are based around your enemies chasing you. This created a sense of urgency while laying down larger sprays, leading enemies astray to open up a spray opportunity, and seeking out the larger sprays to begin with to complete those before the heavy hitting enemies are called in. Then there's the removal of dashing as a move, which had the whole mechanic of dashing to dodge bullets, and wall rides being turned into hot spots in JSRF, which greatly limits the players ability to trick around the environment. Jet Set Radio Future has awful and clunky fights with enemies in confined scenarios that punctuate exploring a vacant world for you to tag. Even the mechanics of tagging are whittled down to something that's uninteresting. To make matters worse the level design is outright terrible. Most levels, especially later ones, are based on these retarded grindable structures that the player will undoubtedly have to grind up over and over again. JSRF is more akin to Animal Crossing than it's namesake predecessor for the majority of the game. Then it introduces horrible platforming segments that are undoubtedly some of the worst in all of gaming (see the fortified residential district). And of course after you've gone and played through most of the levels, SURPRISE! now you get to go do them all over again. I'm glad my graffiti got covered up so I could go through these boring linear levels again! By separating the police and platforming sections they effectively eliminated the sense of progression the original game had going for it. The escalating police force was designed to raise the stakes as you progressed in a stage while also requiring strategy from the player by forcing you to determine which tags should be tackled first. The variation in tag size and complexity contributed to this strategic design. It was a completely different game. JSRF looks and feels better than the original, I can agree, but I feel they lost the essence of the original game. JSRF became an open world game in which you simply wander around aimlessly while holding the "spray" button along the way. The platforming is magnetic, there is nothing challenging your progress, and the levels themselves are too open for their own good. I still enjoyed JSRF but it really is a very different experience. It's more akin to an N64 era platformer with its wide open levels and lack of challenge while the original follows more of a 16-bit mold. If the best aspects of both could be combined into a single game I would be thrilled. Having just put time into it this past weekend I'm inclined to disagree. The controls are a bit sluggish but the game is still a lot of fun and holds up better than I had expected. full disclosure: i played the crap out of JGR, didnt have an xbox so my Future experience was the 360's not-so-good BC of it, didnt enjoy it as much. i know george knocks timers, but that's part of being arcade-y Quote Link to comment Share on other sites More sharing options...
C_U_SPACECOWBOY Posted October 5, 2012 Share Posted October 5, 2012 Got this day one, and only now got the fire it up. Wow, does it look fantastic!! Better than some disc-based HD rereleases of late, and I'm not even refering to Silent Hill Collection. Only problem is I can't even pass the damn tutorial!! Was this game always so hard and clunky!? Still love it tough, but it's gonna play havoc with my achievement OCD.... Quote Link to comment Share on other sites More sharing options...
IceManML Posted October 6, 2012 Share Posted October 6, 2012 Yea controls for ps3 are a bit more defined than old gen... I even had trouble playing nights into dreams because it seemed a bit clunky.. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.