endworld Posted October 28, 2005 Share Posted October 28, 2005 (edited) To everyone that has ever played Ico in the past, this game is incredible. I found myself stunned at how graphically the designers were able to pull off such amazing effects. To have something that massive with such fluid movement blew my mind, and caused alittle mess in my pants a few times. I love this game like I did Ico, though Ico tugged at my heartstrings more than this game, or most games before it, ever have. Rumors abound, those of you who have completed this game, have you heard or seen any of the "other" endings they say are possible? » Click to show Spoiler - click again to hide... « I've heard a few things about there being a "17th collosus" that once beaten unveils an awesome secret, and that if you eat the forbidden fruit on the top of the shrine you can deplete your health so much as to be beaten by the priests at the end. Anyone tried this? I'm leisurely going through hard mode at the moment, but they say you have to beat both hard and normal time attack and regular modes before the 17th appears... Tell me what you guys think. Edited June 13, 2017 by Axels Quote Link to comment Share on other sites More sharing options...
endworld Posted November 3, 2005 Author Share Posted November 3, 2005 I am so sad no one has played this game yet..... crying... Here are pictures to spark interest! Mmm, giant hamster. Quote Link to comment Share on other sites More sharing options...
The NZA Posted November 3, 2005 Share Posted November 3, 2005 shit, my bad, didnt know what this one was about... I had Ico, one of those short games i restarted like 10 times but never quite finsihed, had fun with tho, wish idve beaten it. This one's in that series, then? Looks gorgeous, either way...i liked the soundtrack on it as well. Quote Link to comment Share on other sites More sharing options...
Lycaon Posted November 3, 2005 Share Posted November 3, 2005 Some friends of mine are playing. I may ask if they'll me borrow it when they're finished. Looks pretty, but the plot sounds a bit limited. Heard goodness about from people that've played anyway, so I'll probably give it a chance at some point. Quote Link to comment Share on other sites More sharing options...
Spycer Posted November 3, 2005 Share Posted November 3, 2005 (edited) Tell me what you guys think. i honestly hadnt heard of the game before, and never actually played ico, but im currently getting together all my crappy games i dont want anymore for a gamestop run so i can get my own copy. the bit i played at your place rocked. Edited November 3, 2005 by spycer Quote Link to comment Share on other sites More sharing options...
Lycaon Posted November 3, 2005 Share Posted November 3, 2005 i honestly hadnt heard of the game before, and never actually played ico, but im currently getting together all my crappy games i dont want anymore for a gamestop run so i can get my own copy. the bit i played at your place rocked. Oh? What games are you getting rid of? Quote Link to comment Share on other sites More sharing options...
Spycer Posted November 3, 2005 Share Posted November 3, 2005 Oh? What games are you getting rid of? random crap. i work for a cd/dvd/game store, but we dont hardly pay anything for games so no one brings us anything good. as to exact titles, i couldnt tell you as they are at home, and i am not. Quote Link to comment Share on other sites More sharing options...
Lycaon Posted November 3, 2005 Share Posted November 3, 2005 Ah. I was hoping some might be somewhat interesting. If you happen to have any for the PS2 or N64 that you're interested in unloading, let me know. Quote Link to comment Share on other sites More sharing options...
endworld Posted November 4, 2005 Author Share Posted November 4, 2005 I guess I should've added a bit more info. The game itself is about..hm, I'm lazy: Tales speak of an ancient land where creatures the size of mountains, roam the majestic landscape. Bound to the land, these creatures hold a key to a mystical power of revival - a power you must obtain to waken a loved one. Shadow of the Colossus is a majestic journey through ancient lands to seek out and destroy gigantic mythical beasts. With your trusty horse at your side, explore the spacious lands and unearth each Colossi. Armed with your wits, a sword and a bow, use cunning and strategy to topple each behemoth. From the original developers of the critically acclaimed ICO™, comes a masterpiece of an adventure. Official Website Beyond fighting each of the 16 collosi, the game itself has no futher enemies. The landscape is beautiful, and entirely devoid of any other creature besides yourself, random small lizards, and birds, which can all be killed maliciously if you desire. You can also cut off lizard tails and eat them. Mmm. The collosi themselves can get very, very massive, up to around 300 ft at times, and the real time-consuming challenge of the game is (besides getting to them), figuring out how to kill them. I spent anywhere from 1-2 hours on the latter 6 trying to figure out their weaknesses. The environment in which you fight them also can play a vital role, because in some cases it can be used against them. Like Ico, it is a relatively short game; I beat it in around 16 hours or so. After finished, however, it unlocks a second "hard mode" and "time attack mode," where you are given the chance to unlock other cool-ass weapons! And, maaybe, if you're good enough, alternate endings as well. Plaaayy eeet Quote Link to comment Share on other sites More sharing options...
MetalHeart Posted November 4, 2005 Share Posted November 4, 2005 Watching you and Wes play is like watching an artist paint. Quote Link to comment Share on other sites More sharing options...
MusicManiac Posted November 7, 2005 Share Posted November 7, 2005 Having said that, I don't need to play ICO to tell you that, point blank, if you don't play Shadow of the Colossus, there is, indeed, something fundamentally wrong with you. Okay, maybe I'm kidding, but seriously, the odds of Sony dropping a first-party title better than this for the rest of the year are slimmer than a supermodel on the Atkins diet. Taking place in a fantasy world, the game opens with a young man on a beautiful black horse riding with a lifeless young woman in tow. Whether she's dead or just comatose remains to be seen, but essentially, the unnamed hero must defeat a number of giant beasts, known as Colossi, in order to bring her back into consciousness. Armed with merely a bow, his horse, and a mystical sword that doubles as the indicator of where a Colossus is hiding, the hero must vanquish sixteen beasts with merely his wits and his tools. Sound simple? It is. But it's also deceptively complex at its core. Quote Link to comment Share on other sites More sharing options...
Jont Posted November 7, 2005 Share Posted November 7, 2005 Played this at Dowe's, it fucking rocks. it gets awkward at times and some of the jumps while climbing the colossi don't work too smoothly, but considering that the game works at all it's a small complaint. I read that when the European version does get released it might have some extra features, and when it does I'll be the first to rub it in your face (unless you buy it before me) Quote Link to comment Share on other sites More sharing options...
MusicManiac Posted November 9, 2005 Share Posted November 9, 2005 17th Colossus and other treats... » Click to show Spoiler - click again to hide... « 17th ColossusTo unlock the 17th colossus, beat all 4 modes. Then, climb the outside of the temple to the secret garden. The 17th colossus will appear in a short cutscene like the other colossi, smashing the rear wall. After you fight him, the path to the very top of the temple will be opened, leding to a very "special" surprise. Brown Agro Get all items in Normal Time Attack mode. Hold down Square button at title screen. Unlock Hard Mode and Time Attack mode After beating the main game, watch all the credits all the way through. After they are finished you have the option to save your game. Save it and you will unlock both Hard and Time Attack Mode.Unlockable How to Unlock Hard Mode After beating the game, you have the option to start a new game in Hard Mode on the title screen. Time Attack Mode Load your save data after completing the game. Pray infront of any Colossus Statue by pressing the "O" button to enter Time Attack Mode. White Agro Get all items in Hard Time Attack mode. Hold down the circle button at the Title screen. Quote Link to comment Share on other sites More sharing options...
MusicManiac Posted November 9, 2005 Share Posted November 9, 2005 (edited) Shadow of the Colossus Walkthrough and Hint Guide » Click to show Spoiler - click again to hide... « +-- Acquainting Yourself with the Game and Controls -------------------------+ This is the story of a mysterious young man, and equally mysterious young girl. In order to save this girl, you must journey through vast plains and mountains in a quest to defeat the sixteen Colossi which inhabit the land. Before we begin the quest why don't we take a moment to familiarize yourself with some of the controls. Obviously you can move around using the left analog stick. You can also use the right analog stick to move the camera around. An interesting tip here, you can use the right analog stick to move the camera during cutscene sequences as well. The triangle button is used for jumping as well as mounting your horse, we'll get to horse controls in a minute. You can switch between your two weapons (and unarmed) using left and right on the D-Pad. The square button is used to attack with whatever weapon you are currently wielding, hold it down with the bow to charge an arrow, and release to fire. The longer you hold it the more powerful the shot, keep an eye on the pink circle at the lower right, when the white light fills it, then the bow is at maximum charge, the same applies to the sword when you are holding onto something (like a perhaps a wall or one of the Colossi.) The R2 button zooms in the camera, useful when aiming the bow. The L1 button will face the camera to whatever direction the main character is facing. The real use of this button is during battles against the Colossi, hold the L1 button in order to aim the camera in the Colossus' direction. Now head outside just past the platform where the girl lies, but don't drop. With your sword equipped, hold the circle button to aim it in the air. While holding the circle button move the left analog stick, beams of light will spread and converge depending on where you move it. Whichever direction they converge in, that is the direction of the next Colossus that you have to fight. Now it's time to get on your horse, you can call the horse by pressing the X button. While fighting a Colossus when your horse isn't around, pressing the X button will make you whistle to get its attention. Press the triangle button while standing beside the horse to mount it. While on the horse you can hold square or circle with the sword to get your direction, and you can fire your bow while riding. Steer the horse with the left analog stick and get him to start moving by tapping X, the more you tap it the faster the horse goes. The horse will gradually slow down, so if you want maximum speed, you have to hit the X button on a regular basis. Two more things, first of all you can stop the horse by angling down on the left analog stick. Secondly, you can look at the map with the start button. Now that you're accustomed with the controls it's time to venture off toward the first Colossus. ______________________________________________________________________________ ________) (, / /___, ) / +-- (_/ IRST COLOSSUS -------------------------------------------- 01.01 --+ When I refer to a specific direction like north or south, press the start button to check your map to see which way you should be going, but most of the time you can approximate by aiming your sword and following the light. When you get out of the temple, aim your sword and you'll see that the light points you directly south. Start riding in that direction. While you ride you can hold circle to check to make sure you're still going in the right direction, as you point the light toward different objects, the horse too will move in that direction. Point the light in the direction where the beams converge to the sharpest point and when you eventually reach that point you'll hit a wall. It's time to dismount from the horse, and make the rest of the trip on your own. You will note that so far you have not encountered any normal enemies, the reason for this is because there are none in the game. The entire experience is based solely on the battles with the Colossi, anything else would just be in the way (and pale in comparison.) Don't worry, you'll get to do some fighting soon, probably a lot sooner than you expect. After the quick little scene that kind of shows the area where you are, you should be off the horse. Face directly west and there on the wall will be a kind of viny, leafy, grassy patch. When looking at your map, the yellow arrow is the direction your character is facing while the blue shape opens in the direction the camera is facing. Jump at this viny wall with the triangle button and while in mid air, press the R1 button and hold it to grab on. Once you have grabbed something, the little pink circle at the lower right corner will begin to shrink. This is your grip strength, when the circle disappears, you will fall. When you are not gripping anything, the circle gradually gets bigger as you grip returns. Also noteworthy is the meter below the circle, this is your life bar. When it depletes, the game is over. While holding on to the wall, press the triangle button to jump up, or hold up on the left analog stick to climb. Once you grab the ledge at the top, press triangle to climb up onto it. Don't worry about leaving your horse behind, you'll see it again soon enough. From the perspective of climbing up, make a left when you reach the top (the other direction leads to a dead end anyway.) At the end of this path is a gap, run toward the gap and press triangle to jump over it. On the other side run left and jump up while holding R1 to grab the ledge above you, and then climb onto it. Head right (this and most other directions assume the camera is facing the default direction) and cross the wooden platforms. You'll see another gap here that you have to jump over, and then you'll reach a fallen pillar. You can roll underneath things in this game by pressing the R1 and triangle buttons at the same time (this can be performed while running too.) Continue to the end of this path and then jump and climb up to the one above you. Make a right here and climb again. You should find yourself at this point on a small ledge with a rock pillar on your left, and a dead end on your right. Even though you can't jump high enough to get on top of the rock pillar, run left and jump toward it while holding the grab button. You should be able to grab a small ledge on the side of the pillar. Now hold left on the analog stick to shimmy around to the opposite side. When you get there, hold the left analog stick in the opposite direction (from the one you're facing) and press triangle to jump away from the while while still holding R1, you'll grab the next ledge. Climb onto this one and follow the path to trigger a scene, here we have the first Colossus. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- F I R S T C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | We are thrust right into battle immediately, but the Colossus doesn't | | really notice you. You're free to run around without much happening, but | | the instant he does notice you, some pumping battle music begins and that | | is when it truly gets dangerous. We should go over a couple things before | | that however. First of all this is your first battle, so it's important | | to know exactly what you're trying to do. At your disposal is a sword and | | a bow, both will come in handy but not necessarily for this battle. | | Colossi have weak points which are displayed as weird glowing symbols on | | their body, but they aren't always easy to find. To find them you must | | hold up your sword and see where the light converges, that will show you | | the location of the weak point (and usually there are more than one.) | | Killing a Colossus is a matter of hitting those weak points with your | | weapons, or something along those lines which damages the boss (its health | | meter is shown at the top.) Mostly you cannot hit these points without | | first climbing up the gigantic beast and locating them yourself. | | | | Remember that the L1 button centres your camera on the Colossus, that will | | really come in handy. Begin by holding up your sword and aiming it at the | | boss. From far away it doesn't really give an accurate reading but using | | it closer will reveal one weak point on its head, and one on the back of | | its left leg, down near the foot (or hoof). Climbing a Colossi is like | | climbing a wall. You can't just grab skin, but any hairy section is | | climbable, as well as accessories (like a bracelet maybe) and basically | | any surface that looks like it could pass as a ledge. Remember that most | | of the time there is a pretty predetermined way to climb on top of these | | beasts, all you have to do is find it. When you're ready to begin | | fighting this boss, then run up to him, and all hell breaks loose. | | | | As I said there are two weak points on this boss, one on the back of the | | left leg and one on the head. Obviously the leg is easier to get to so | | we'll aim for that, but let's take a moment to look at the bosses attacks. | | For the most part he just walks around, this sounds harmless but it's | | actually quite dangerous. If you get near his foot when he stomps (or | | worse yet, under the foot) then you are going to take damage. His actual | | attack involves the enormous club he is carrying, he raises it into the | | air and slams it down. If this lands on top of you then you can pretty | | much say goodbye to your life (this sounds like a good time to let people | | know that when you die, you can retry right from the beginning of battle.) | | | | Your goal in this fight is to get around behind the Colossus and jump at | | the back of his left leg. Notice that it is hairy, meaning you can grab | | onto it if you're holding the R1 button. Once you have grabbed hold of | | it, begin climbing up using the left analog stick. A few arm lengths up | | there is a small symbol you will see, when you are holding the fur on top | | of the symbol, tap the square button one to stab, and then again to stab a | | second time. Note that while you are doing this the Colossus will be | | trying to shake you off, as long as you are holding the R1 button while he | | is shaking (and not trying to jump) then you will hang on, but it will do | | a number on your grip. After the second stab, there will be a short | | cutscene where the enormous giant monster falls forward. At this point | | there are two ways that I know of to get up to his head, the hard way and | | the easy way (the hard way is what I used when I first fought this boss, | | before I found the much easier way to do it.) Which you use is up to you. | | | | The easy way to do it starts right here. While the boss is kneeling down | | after you have stabbed him, jump up and grab hold of the ledge just below | | the fur on his ass, then grab the fur on his ass and climb. Above you | | should be a reasonably large platform, climb over to the left to get | | around it, and then up. While holding the side of this platform, press | | the triangle button to jump up onto it. You're relatively safe while | | standing on this platform. You shouldn't be grabbing anything (to restore | | your grip strength) but you should be holding R1. Holding R1 when not | | near a wall makes you duck down, and while ducking you are much less | | susceptible to the shaking of the beast. Once you grip strength has | | restored, then it's time to jump up again and limb to the higher platform. | | | | From here it's just a matter of climbing the rest of the fur until you | | reach the head. Note that it's pretty safe to run around on the | | Collossus' upper back without falling so you can restore grip strength. | | While on the actually head he has a tendency to shake, so make sure that | | you are holding on (you have to be holding on anyway to do the stab.) The | | symbol here on his head is much larger, grab hold of the fur around it, | | wait until he isn't shaking and then press and hold square. When the | | white charge meter that appears on the pink circle reaches its maximum, | | tap square to perform a powerful stab that should deal damage equal to | | about 35% of his total health and cause a blast of black blood to spew. | | All you have to do now is keep using powerful stabs, just three of them | | should be enough to finally take down the monster and win the battle. | | | | The hard method I described before works as follows. After you have | | stabbed the mini symbol on the leg, jump off the creature and run around | | to the front (be careful of be stomped on here.) When he lands, he puts | | the climb down and on the front of the club are some ledges you can climb. | | Climb on top of the club (be careful because he swings it a lot) and jump | | from the club to the bracelet on his arm. From here you have to shimmy | | around back and climb up the fur on the back of his arm, there is a small | | platform near his shoulder you can rest on, but it's very difficult to | | actually reach it before you run out of grip strength, be warned. From | | that small platform you have access to the fur on the upper back. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Upon defeating the boss you will see a scene and then a number of black spirits float about. You are automatically knocked unconscious here and asked if you wish to save your game. This is how saving works in the game, you can save every time you defeat a Colossus and then you are returned back to the temple, with a new Colossus in a new location which must be defeated. ______________________________________________________________________________ __ (__/ ) / ) / +-- (_/ ECOND COLOSSUS --------------------------------------------- 01.02 --+ Take your horse out front of the temple, and lift the sword up high. You'll find that the beam of light points directly at the temple. Well the next Colossus is not actually inside the temple, it's actually pointing behind the temple. Ride your horse around to the back side and then as you go in the direction of the beam of light, soon enough you will reach an enormous cliff. Almost directly northwest of the temple, along this cliff is a path that is somewhat hard to see. It's sloping down and leading north across the canyon. If you can't find it then ride back to the back of the temple and look northwest, you should see two stone pillars that make an arch, but the middle of the arch is broken. The path is below this arch, leading to the north. As you are crossing this bridge you should be able to make out the faint, blurry outline of a door on your right, way down at the bottom of the canyon. For the record this is your final destination, keep that in mind. Continue across to the other side of the bridge and when you get there go right and start to descend down the sloping path (a short scene should occur here if you're on the right track.) At the bottom, turn around and go west until you hit the wall, and then turn again and ride to the north toward the door. A scene should take over here as a huge hulking creature breaks loose. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- S E C O N D C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This time we will be battling an enormous quadruped, and the other | | difference is that you have your horse with you. This Colossus is twice | | as nasty when it comes to stomping on you, obviously because he's got | | twice as many feet. You will also want to be aware of the one main attack | | he has where he lifts his two front feet into the air and stomps down with | | incredible power. This will actually be a good chance to hit him and | | you'll see why in a minute. For now pull out your sword and aim the light. | | | | You will see that the sword focuses light on quite a few weak points. | | First of all, every one of his feet is a weak point, as well as his head | | and his ass. The weak points on his feat are for knocking him over like | | the first boss, while the other ones are for doing damage. The weak | | points on his feet are actually literally on the very bottom of his feet, | | so you can only lift when he raises his feet up high. Obviously you | | also cannot hit these with the sword, so at least initially, the bow is | | going to be the weapon of choice here. Using the horse is totally | | optional, I don't find it to be particularly useful in this fight. | | | | You can try ot hide behind the boss and pick at his feet as he walks | | around normally, but if you want to get things done right, you'll going to | | have to take risks. By this I mean, you're going to have to run around | | directly in front of the boss. While standing just ahead of him, this | | should convince him to start the attack where he lifts both of his front | | feet into the air. Wait for a few seconds as her lifts them up high (this | | attack is very slow) then when the time is right, and the target is clear, | | let loose a charged up arrow. If all goes well then the boss will drop. | | Regardless of which limb you hit, they've all got some fur on them | | somewhere, usually around back and near the elbow of knee joint. | | | | You can climb up this boss pretty easily, and reach the top without too | | much difficulty, there's fur everywhere. Once you get up there I would | | recommend making tracks for the ass symbol first. If you climbed up one | | of the front legs it will be quite a bit more difficult, since there is no | | fur leading up to the shoulder you'll have to climb across horizontally | | toward the upper part of the back legs, where the fur extends onto the | | back. Shimmy across now (don't try to jump across as you go, do it slowly | | but carefully, you'll have enough grip) and then when you get onto his | | lower back, stop gripping since it's flat enough to stand safely here. | | | | After catching your breath, move down toward the symbol near his tail end. | | It might not be visible at first, so climb around a bit until it appears, | | it's quite big and hard to miss once it does. Grab hold of the fur in | | that area and charge up a sword stab attack. You will be able to damage | | the boss for 50% of his total health before the symbol disappears. Once | | it does then you've done all you can here, and it's time to proceed to the | | other one on the head. Run across the back (you don't have to do a lot of | | climbing here). You only really have to jump and climb over those bone | | like obstacles as you go along. It's hard to fall unless you're careless. | | | | When you reach the head, walk right out above his face, you'll find the | | next symbol there. You have to be much more careful though, unlike the | | tail end, he can whip his neck around and try to throw you off. Before | | you reach the symbol, be ready to hold the R1 button and grab on at a | | second's notice. When you reach the symbol, you should be holding on | | anyway. In between head swings, charge the sword and stab. This is the | | last symbol so you can keep stabbing until the creature is defeated. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ______) (, / / ) / +-- (_/ HIRD COLOSSUS ---------------------------------------------- 01.03 --+ Ride the horse out from of the temple, this Colossus is going to be in approximately the same direction of the other one at least to start. Head around behind the temple and look to those two arches to the northwest I described in the previous one. Take the same path leading north across the canyon. When you get to the other side here, approximate where you have to go by holding the sword up to the light. What you want to do now is follow the light exactly, even though it's going to lead you into a wall. When you hit the wall, turn right and head east for a ways, while sticking close to the wall. Soon enough you should find an opening leading to the north, follow it up and you'll come out among some trees and a quick scene will occurs. Ahead of you is a large body of water with a gigantic structure in the middle of it. Going up the side of the structure is a long path, you need to get to that path now. Jump off your horse and get into the water, you can swim just fine. Hold up on the left analog stick to swim and hold R1 to swim underwater (your grip meter becomes your oxygen meter while underwater.) Once you eventually reach the path going up, begin climbing it until you reach the top. All you are going to find here is a stone pillar with a ledge on the side of it. You have to run and jump diagonally and grab hold of the ledge using the R1 button. If you miss it's a long way down, and a long way back up. Once you are holding the ledge, shimmy around to the right side and then spin the camera so it's facing in the same direction you are. Hold the analog stick in the opposite direction (toward the platform on the other side) and leap off the wlal you're holding onto to land on it. From here all you have to do is run up the path to the top. Climb up the large platform for a scene. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- T H I R D C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | This is a really neat boss here, he's wielding a large stone rectangular | | pillar, and has these neat little spheres for feat. He has two different | | kinds of attacks that he uses, one is an overhand stab where he crams his | | large stone pillar directly into the ground. The other is where he swings | | the pillar and slams it into the ground horizontally, rather than | | vertically. When he does the second one, it creates a ramp that you can | | run up and that will be an important part of the strategy for this battle. | | | | Unfortunately if you try to run up the pillar after he slams it down | | you'll find there is nothing you can do. His bracelet is so big that when | | you try to climb past it, well, there just isn't any way to get past it. | | The solution is quite simple. Note that in the middle of the field there | | is a flat stone platform. Well what you want to do is stand on this | | platform and wait for the boss to attack. When he eventually does attack, | | he'll hit the platform with his pillar and the force of the collision will | | actually shatter the bracelet he's wearing on his right arm! | | | | No it's time to really take on the boss. Wait for him to do the overhead | | attack where he slams his weapon onto the ground, and then run up it. No | | need to climb, just run. When you reach the top, jump and grab hold of | | his arm hair and begin climbing. Along the way up, when you get a chance, | | climb around to the back of his arm, it's easier to get up from there. If | | you need a rest then you can easily drop down onto the large broken | | bracelet, the part on the back is still in tact. Climb up the back of the | | arm, and from there onto the back. The first weak point of this boss is | | located on the top of his head, you'll have to climb his neck to get it. | | | | Whip out the old sword and jam it into the top of his head. Up here he | | likes to flail wildly so it can be pretty difficult to hold on. Keep | | stabbing until you have dealt damage equal to about 50% of his life, at | | that point the symbol is going to disappear. That's only one of the two | | located on his body, but don't worry, the other one is quite easier to | | find. What you want to do next is run down his back, right in the middle. | | Grab hold if you need to, there should be kind of a stone object at about | | the point where his back goes from being slanted, to being straight down. | | Grab hold of this stone object and hang, then let go of it entirely. As | | you drop down his back hold the R1 button. One of two things will | | probably happen, either you will grab the ledge around his hip area, or | | you will land on it without even grabbing. There is very little chance of | | actually missing it since the ledge extends so out quite far. | | | | Move around this circular ledge to the monster's belly. On his belly | | there you will find the second weak point covered in fur. Climb up it and | | get ready to do some more stabbing. It's takes quite a number of stabs, | | and he kind of likes to do The Twist while you're hanging on for dear | | life, but the platform is right below you so taking a rest is easy. Once | | this symbol has taken enough damage, the entire boss is done for. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / +-- (_/ OURTH COLOSSUS ------------------------------------------- 01.04 --+ When you leave the temple this time, your sword will direct you to go directly southeast, so follow it. Eventually you will hit a wall, when this happens make a left and follow the wall along as you proceed east until there is an opening that continues southeast. Follow this foggy path for quite a long ways until it leads you out to a nice green area. There's a cliff in front fo you so what you need to do is follow the path that goes around between the cliff and the wall. When you get down to the bottom, aim yourself toward the opening but don't go down there. There will be a time when you do have to, but it's not right now. Instead proceed east past these openings and at the end of this secluded area, there is a Colossus lying on the ground in wait. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- F O U R T H C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | It's a face off against another quadruped, this one with sharp feet and a | | tall giraffe-like neck. You will likely notice there is absolutely now | | way, no matter how hard to try, to climb up this thing. Since the sword | | identifies the weak points as being really high up and not visible you're | | going to have to find some other way to take on this beast. | | | | The solution is as follows, it's now time to make use of all those | | entrance doors you passed just a little ways back. Ride the horse over | | there and wait as the Colossus follows you. The Colossus has a nasty | | attack where it stabs the ground with one of its front legs over and over | | again. Fortunately since they are so pointy, this attack is quite easy to | | dodge. Your goal now once you reach this point is to jump down and run | | through one of the doors. Descend down the stairs. The hallway here will | | lead you around in a square and back to where you came in. You can exit | | at any of the points. Pick one set of stairs and stand at the bottom. | | | | Just wait here as everything shakes, and soon enough most shaking should | | stop entirely, when this happens what you need to do is stand at the | | bottom of each of the stairs and look up outside. At one of them you | | should see the Collossus' head, it is trying to peek inside to find out | | where you are. Let it peek. Run to the one on the opposite side and exit | | there. When you come out you will be behind the large beast and it won't | | notice you. If he starts moving at any point just stay hidden and soon | | enough he should duck down again, looking through the same door. | | | | Run up to the Colossus from behind and note his tail, it has two ledges on | | it, bingo. It's a little bit high to run and jump, I find it easiest to | | just stand right beside it and jump vertically, holding R1 to grab on. I | | imagine you could also jump off your horse and grab it if you accuracy | | with the horse jump is good. The second you grab hold of the fur, the | | monster will know you are there and begin shaking its ass wildly. Hang on | | as best you can and climb onto the back, where you can just run without | | holding on too much. Keep running until you reach the neck. | | | | There is a small weak point here like the first boss had, when you stab | | this with a weak stab twice, the boss will lower its head down. This is | | your chance to run along it, right to the top of the head above the face. | | You'll find the primary (and only) attacking weak point here. Grab hold | | of the fur and start using charged up stabs to defeat the monster. He | | likes to really shake his head around so it can be heard to hold on at | | times, but it's relatively safe to let go in between shakes here if you | | need a break. Since it's the only symbol, the boss dies when it's gone. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ ________) (, / /___, ) / +-- (_/ IFTH COLOSSUS -------------------------------------------- 01.05 --+ Mount your horse and get yourself out of the temple. The next Colossus is located approximately east of here, aim your sword high and follow the path where the light converges. As you follow the light of the path exactly, it will eventually lead you to a canyon. Make a right when you hit this canyon and you'll find that it leads you around between the wall and the canyon safely toward a much more open area. When you reach this place lift the sword high again and the light should aim you to a path between two walls. Just a short ways down this path you will reach a point where the horse cannot continue, there is nothing but water in front of you. No matter, just jump off the horse and jump in the water. Note the very large wall ahead as well, in the middle of the wall there is an opening, but you must be underwater in order to get through it (hold the R1 button to dive remember). Pop up on the other side and look straight ahead, you'll see a number of ledges which you can climb up. At the top there's a short bridge to cross and a scene. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- F I F T H C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | You won't be able to get the attention of this Colossus just through | | whistling, so that means you have to use the other way of getting | | something's attention from a distance, your bow. You're still too far | | away at this point so note the cracked ground right beside where you | | start, drop down here and you'll land in the water. From here you want to | | start swimming east, with a very slight southeast tilt. In between two of | | the large stone structures you should find a few platforms which protrude | | only slightly out of the water. Swim up beside one of these platforms and | | hit the triangle button to jump out of the water and up onto it. | | | | Equip the bow and hold the square button to charge up your shot, then hold | | the L1 button to automatically look at the boss, and fire. This will | | definitely get his attention and he takes off from the perch and begins to | | fly around (if he flies down near you so just part of his wing is about to | | clip you, drop in the water to be safe.) Now the boss will begin | | attacking, especially if you keep shooting arrows at it. The boss' one | | main attack is to dive out of the sky head first directly at you, and | | obviously this is going to be the only means you have to get on him. | | | | Keep firing arrows from your platform as the boss flies through the sky. | | Remember the age old Space Invaders logic of shooting not where he is, but | | where he is "going to be" since the arrows have travel time. Eventually | | when the boss gets mad enough it will swoop down toward you, and this is | | your chance. There is fur on the boss wing where it meets the body. You | | need to wait until the timing is right, then jump forward at this fur and | | hold the R1 button. If all goes well then you are now holding on. I | | forgot to mention, if the boss keeps swooping but never close enough to | | grab on, try jumping over to the next platform. The boss isn't so much | | swooping directly at you as he is swooping between the two large stone | | structures, so you can move to the next platform and try from there. | | | | This is where it starts to get interesting. Unlike other bosses you | | cannot simply take a break on any flat surface, there is strong wind | | resistance that will push you along and blow you off if you aren't | | careful. It's still possible to let go for a short period of time, but | | you have to make sure the boss is moving straight and calmly, and grab | | hold again at any indication of change. We'll begin with the two more | | difficult symbols to hit, because you are closer to those ones. | | | | At the tip of each wing there is a symbol and you will have to reach | | them. In the middle of the wing there is no fur so that's going to make | | it more difficult. What you need to do is hold onto the fur of whatever | | wing you are on, and wait until you get a few seconds of calm. At that | | point quickly let go and run like mad across the wing in an attempt to | | grab the fur near the tip before the monster starts to flap its wings | | again. Once you have hold of the fur you're relatively okay. The symbol | | is right here below you, equip the sword and you will see it in the | | middle. You need to charge up one single attack and stab down into the | | wing. This symbol and the one on the other wing can only take one charged | | up hit before they disappear so after stabbing once, get back to the main | | body. This is good because after the stab, the monster flips upside down | | and you lose a hell of a lot of grip strength. It's no big deal if you | | fall of course, you'll lose a lot of time, but you can get back up always | | the same way you did before. Either way you now need to do the exact same | | thing, except you must get to the tip of the other wing this time. | | | | Finally once the symbols on both wings are gone, there is one more | | remaining. This symbol is at the very tip of the tail. What you need to | | do is get onto the main body and then when things calm down a bit, let go. | | Begin running as fast as you can down the body toward the tail. If he | | starts to turn at any point, simply grab on wherever you are. When you | | eventually reach the tail there is a large symbol there which you can | | start stabbing like mad. It's the last one, so it will kill the Colossus. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ (__/ ) / ) / +-- (_/ IXTH COLOSSUS ---------------------------------------------- 01.06 --+ Now we head in a brand new direction, and that direction is southwest. Follow the light of the sword exactly as it directs you toward the mountain. When you hit the wall, make a left and turn more in a southeast direction. Follow the wall around and there you will find a path that goes between the wall and a nearby canyon, in a southwest direction. There is a forest here that you have to pass through, it can be difficult at times to get the horse to where you want to go, but if you reach an impasse then just go around. The exit to the forest is on the far west side, with a slight angle toward the north. It will lead out to a sandy path that goes through a large rock tunnel and opens up into an enormous desert. Check the light of your sword again at this point so you know where to go. The light points you in the direction of an enormous stone wall, you don't have to climb this wall, but note the path going through the middle of the platform in front of the wall. There is a set of stairs leading down below the ground into an underground hallway. Climb over all the crates and stones until you reach some kind of massive room. To get down from the bottom, take a few steps forward and when you reach the egde, hold the R1 button and walk off. The entire wall here is made up of small ledges so you can hang and drop, hang and drop all the way to the bottom to find the boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- S I X T H C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Another giant hulking traditional Colossus waits for you here. Equipped | | with no more than his hands and an angry temper. The room is big so it | | can be difficult to figure out exactly what you have to do, but once you | | know it's not that difficult. First of all you should know what attacks | | the boss uses and how you can avoid them. He's got two primary attacks, | | one where he punches the ground very hard, this can be dodged by running | | to the right. The other attack is when he stomps his foot onto the | | ground, when this happens make sure to jump just before it hits, even if | | you aren't close, the shockwave will damage you from a pretty big | | distance. It's interesting to note with the punch attack that after he | | punches the ground, you can grab onto the hair on the back of his hand and | | climb from there, but you can't get past his bracelets (at least I wasn't | | able to.) There isn't really any point in this and it's not the best way. | | | | What you have to do is gradually make your way to the south end of the | | room, which is the opposite end from where you came in. Along the way | | there are walls. Each wall has a number of small platforms along it that | | you can climb up, and then from there, jump up and over the wall. Another | | way to get past the wall is to wait for the Colossus. His punch attack | | will smash the wall down leaving a huge gap you can simply run through. | | Basically all you want to do is run to the other end of this room with the | | Colossus following you. When you reach that point then we can climb. | | | | At the end of the room if you run up the small stairs you'll find an area | | between the pillars which is under the ledge above, and pretty much offers | | you a hiding place from the Colossus since it is sheltered, this place is | | very important. Stand in this little sheltered area, as close as you can | | to the wall at the back. The Colossus will approach but not be able to | | see you. After stepping around a little bit, he will finally and | | inevitably, bend down to try and peek into your little hiding spot. When | | this happens, his massive beard droops down to ground level and I think | | you know what to do at this point. Surprise! You found me! Now I'm | | going to run and grab onto your beard! That's the idea here. | | | | Climb up the beard, hanging on tight whenever he gives it a good shake. | | Once you manage to climb around his head and get onto his back, it's | | reasonably safe to take a test, but he will still shake from time to time. | | The first symbol is located directly on the top of his head. When he | | isn't shaking like crazy, quickly run and grab hold of the hair on his | | head. This boss has a really wild swinging motion of the head that will | | do a number on your grip, so you want to attack quickly and always | | remember you can go back onto his back to take a break when you need it. | | This isn't the only symbol, so you only have to damage 50% of the boss' | | health before it disappears. Destroy the symbol and get onto the back. | | | | The second and final symbol is located actually on his lower back. What | | you need to do is run down the spine and hang onto the fur where his back | | curves to a vertical slope. Climb down the back, and move over to the | | left, the symbol is actually off-centre and on the lower left side of his | | back. He's got a pretty crazy shake that he uses to try and get you off | | his back as well, but by this point you should be able to get the better | | of him. Three or four powerful stabs and that's the end of him for good. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ (__/ ) / ) / +-- (_/ EVENTH COLOSSUS -------------------------------------------- 01.07 --+ Remember the path you took, north-northwest of the temple between the two broken arches that leads north across the canyon? Well you're going to be taking that path again. If you don't remember the one I'm talking about, I think that first sentence explains it well enough anyway. When you get across, point the light and it will lead you straight into a mountain. Make a left when you hit the mountain and follow along the wall until there is an opening. This may look familiar, it's the same one that took you to the third Colossus. When you reach the large lake here, instead of jumping into it, go around it to the northwest side and you'll find a path that leads away from this place up through the mountains. Follow the path here as it takes you north, you will reach two forks in the path along the way. Go right at the first fork and then right again at the second fork. If all goes will you will pop out in a more sunny area similar to the main field. When you reach this place, if you look at the light from your sword it should be pointing northwest, meaning you have to turn left. Ahead of you here will be very tall and thin pillars, if you don't see them then you probably aren't in the right area, just use your sword to guide you (and remember there is usually more than one way to get somewhere.) Follow the light and it will lead you to a very long wall with a door in it, just large enough to fit you and your horse. When you go through this door, if a short scene triggers on the bridge, then you're in the right place. Ride your horse to the end of the bridge, and get off. Jump onto the spiral thing and run down it, when you hit the water at the bottom, whether you run to the end or fall, you will see the boss. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- S E V E N T H C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Another totally different experience here, this Colossus is an underwater | | amphibious electo-monster. You fight this thing while actually in the | | water, which shakes things up quite a bit and means your strategy is going | | to have to take into account the fact that you cannot breathe underwater | | forever. The boss attacks with those three large electric spikes on its | | back, but you won't really have to worry about those until the times comes | | to actually fight the boss. For the most part while you're in the water | | just swimming around, he's really surprisingly quite harmless. | | | | When it comes to actually grabbing hold of the boss it can be quite | | difficult. It likes to swim around in the water but will on occasion, | | turn toward you or at least close to you. When you see the boss swimming | | toward you, move yourself so that he will pass right under you. Much of | | the time when he does this, he angles himself down which angles the tail | | up, and that's how you grab hold of the boss. For a second or two the | | tail will pop up out of the water and move toward you, so all you | | need is to be holding the R1 button to grab the fur on the tail. Once | | you have hold of the tail however, the fight is only beginning. | | | | You won't need to worry too much about oxygen, even though it may see that | | way at the start. When you have hold of the boss, instead of swimming | | around calmly underwater, he swims around quickly and violently on the | | surface of the water, surfacing and diving over and over again. Since you | | can't really do anything while underwater besides hold on for dear life, | | your job when the boss surfaces is to let go and run like hell as far up | | the body as you can. Right when you see he is about to dive down | | underwater again, grab hold of the fur on his back and don't let go. | | | | Soon enough after repeating this process a couple of times, you'll | | approach the first spike which can actually get dangerous. You may have | | noticed that for the most part, you can beat the other bosses without any | | risk of actually "dying". Well you can definitely die on this boss, each | | spike emits a huge blast of electricity as it dives underwater so here's | | what you need to know. Just below each spike is a small trigger symbol. | | You need to keep your distance from the spike until you surface. At that | | point run and jump to the symbol just below the spike, and immediately | | execute a charged up stab on the symbol. What this does is destroy the | | electric current in the spike, and make it so you won't take any damage | | when the boss dives. If you aren't fast enough to destroy the symbol, | | then you'll be electrocuted once or even twice when you dive. This won't | | knock you off fortunately, but it will damage you quite a bit. | | | | With the first one down it's just a matter of repeating the process for | | the next one, and then the third one. As you get further and further up | | the body, you will find that you have to start jumping in order to get | | over some of those stone obstacles. With the third spike destroyed and | | the boss approximately half dead, you are now ready for the main course. | | The final symbol is located directly on top of the boss' head. | | Climb up there and begin stabbing like your life depended on it, charging | | your attacks as much as physically possible. This is the last symbol so | | when it is destroyed, the boss dies and you're back to the temple again. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ _____) / )__ / +-- (_____) IGHTH COLOSSUS ----------------------------------------- 01.08 --+ This trek will take you south, in a similar direction to the very first Colossus, but with more of a west angle. The beam of light leads you almost to an opening between two large cliffs, go between these walls and follow the path down the hill. It should soon enough lead you to an open area with an enormous wall ahead of you. In this wall is a small tunnel, still leading south, that's the path you want to take. At the end of this path the horse will stop at the cliff. At this point I would recommend getting off the horse, you don't have to get off now but the horse will move very slowly through this area. You'll have to leave it behind soon anyway. Take a good look at the waterfall as you pass through here, it's really a nice little walkway that takes you on a zig-zagging path to the other side. You'll pop out in front of a large body of water in the next area, and in the middle on a small island you can see some kind of structure, that is your destination. You can either swim over to it, or make a right and there will be a path on land that curves around in that direction. When you reach the temple, go inside of it and descend down the stairs. At the bottom it will seems like a dead end but in fact it's not. Look up in the room to see a walkway above. You need to go toward either of the two pillars and stand on the higher side of them, there are ledges on these pillars which you can grab. Get hold of them and begin pulling yourself up one by one. At the top, shimmy around to the opposite side and jump off onto the walkway. This takes you to a pit where you'll drop over the edge. Climb up the blocks ahead of you to reach the top again, and just a little bit further is the Colossus. ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +-- E I G T H C O L O S S U S --+ | |____________________________________________________________________________| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | You start out quite a ways from the boss. Of course you can find a crack | | in the wall and jump down, but if you want to do it without getting hurt, | | you have to either take one of the many sets of stairs around the circular | | hallway, or grab the ledge and drop one by one. When you get down to the | | bottom you'll find the boss, a large iguana like creature, running around | | in the centre. It took me longer to figure out how to defeat this one than | | any other one you've faced so far. Basically you will note the very | | obvious symbols on his feet. If you jump onto his back, that glowing | | electricity is going to knock you off, and there's nowhere to hang onto. | | You'll have to find another way to damage this boss instead. | | | | This is by far the most difficult battle in terms of being killed. You | | will likely be killed here, unlike most battles, if you don't know what | | you're doing. First of all the main attack of this boss is an electricity | | laser breath attack which fires a number of projectiles ahead itself. | | While these projectiles will do a bit of damage to you, it's actually the | | electric energy that they leave behind on the ground that will hurt you | | the most. After this attack occurs, wait a good ten seconds or so before | | you run through the area where the projectiles hit to avoid damage. | | | | Besides this the boss also has a very powerful tail swipe attack. If you | | get too close to the tail he will swing it around and damage you for | | almost 40% of your total HP, that one really hurts, so stay away from the | | tail. Trust me, you can't climb up anyway. That about covers all of his | | attacks, he can still step on you if you really get in the way, but this | | is extremely uncommon since there is very little reason to get close. | | | | As you may have figured, the weapon of choice for the beginning of this | | battle is the bow. When you shoot an arrow at any of his feet, the | | monster will react in pain but nothing will really happen. You're on the | | right track, but doing it the wrong way, here's what you have to do. Make | | sure the boss knows you are there (I say this for people just starting the | | fight, an easy way is to press X, the whistle gets the boss' attention.) | | Once he knows where you are, climb up to the second or third level hallway | | and stand out of sight near the wall so you can't be hit by any | | projectiles. Suddenly the Colossus will begin climbing up the walls to | | search for you, and that's the trick. Let's say he's climbing up the wall | | on the same side as you. You then need to run around to the other side. | | | | Take aim at the creature high up on the wall with the bow, aim at any of | | his feet and fire off a fully charged arrow. When you hit one of the feet | | the monster should react. Now is your chance: aim another arrow at a | | different foot and fire. When the second arrow hits, two feet are not | | enough to keep him attached to the wall and the boss plummets to the | | ground, on his back. Here's another chance, don't worry about damage, | | leap from here down to the ground through a crack in the wall and run | | up to the boss. There is fur covering his underside so you can jump onto | | him from the tail end and find a symbol on his belly. The rest is | | obvious, whip out the sword and start using charged attacks. When the | | first symbol is gone, there is another one on his belly, just higher up. | | You probably won't have enough time to finish him off before he flips back | | over, but when he does just climb up again and repeat the process. | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ______________________________________________________________________________ __ __) (, /| / / | / ) / |/ +-- (_/ ' INTH COLOSSUS ------------------------------------------ 01.09 --+ Take your horse and go a little bit north of the temple, and then a little bit west between the broken arches and take the path that leads north across the canyon. When you reach the other side and hit the field again, make a hard left toward the west and use the light from your sword to guide you, it will point in virtually the exact direction you should be moving right now. It's kind of hard to explain this next part. Eventually it will lead you right into a wall, at that point you have to turn and go directly west. You'll enter a region of darkness with a canyon to the north. Follow the edge of this canyon until you come across a thin path that acts as a bridge to get across the canyon to the north. When you get to the other side turn around and face east again. Make your way in this direction Edited November 9, 2005 by MusicManiac Quote Link to comment Share on other sites More sharing options...
whiterasta Posted November 10, 2005 Share Posted November 10, 2005 I loved Ico. It was the closest the videogame medium has ever come to a work of art, and Colossus looks even more beautiful. Can't wait to get my hands on this bitch. Quote Link to comment Share on other sites More sharing options...
MusicManiac Posted November 16, 2005 Share Posted November 16, 2005 (edited) REVIEW Finished in a shade under 8 game hrs. Although on the short side. What a fantastic game. The ending was an Ico-ish bit of story telling. I would say it had some of the top bits of video game moments yet made. The music, oh the score is fantastic, it kicks in when you first come upon a Colossus. When your running about trying to figure out what to do and how to go about it one piece plays, as soon as you latch onto said Colossus the music shifts, moves up a gear and becomes even more grand. Really if anything music helps you get further into what your trying to do, if that makes sense. But ... I had the feeling since about the third colossus that something was missing. "And thy next foe is" just left me feeling a bit cold after the 15th repetition. This is so close to being perfection, its unreal but something was definitely missing. What the hell was it? At first the graphics were grainy and the lighting whites out much of the detail especially on long-range shots. This was soon over come as most of the Colossi battles were very detailed right down to their hair. The camera was also a bitch and a major complaint during game play. At times the character would take control himself and jump in the opposite direction as well as not being able to aim his weapon (especially the bow) accurately in some battle scenes. Most of the Colossi battles are intense and the last guy… he’s a bitch to beat. I loved colossi five and eight, but I think my all time favorite has to be number thirteen. That's the big long flying Sandworm one. Fucking incredible battle. The Hawk and the Sentry Minatour were pretty damn awesome as well. Once you figure out the secret to beating a Colossus, and generally there is only one way to go about it, it's all about time management. How long does one have to charge a strike before the Colossus starts bucking you around? Where do you take the time to rest? Where can you run instead of crawl? Etc etc.It's not exactly that Colossus is a hard game, technically speaking. It's that it's very good at looking hard. The sense of mass and power that the creatures exude and the clumsy flailing of your little guy as he flops all over the place disguise the fact that you are simply holding down on one grip button and are attempting to perform a straightforward, if initially unknown, process. This is similar to how games like Gradius and R-Type dazzle you with graphical awesomeness to distract you long enough to screw up.The over world is the same way. It's not nearly as massive as it happens to simply look massive; the place can be traversed in much less time than it takes to go from place to place in a Wind Waker sailboat or flying around at high speed in Morrowind, and the routes are fairly limited due to strategic canyon/plateau placement.However, a teacher told me that art is about creating convincing illusions; if so, this is certainly art. It's only after I had a chance to distance myself from the game that I had time to ponder this. All in all though IMO, the best game to grace the PS2 this year next to God of War. 4/5 Pimps :2T: Edited November 16, 2005 by MusicManiac Quote Link to comment Share on other sites More sharing options...
Keth Posted June 13, 2017 Share Posted June 13, 2017 Along with FF9, I think I will always buy this when it gets re-released. This looks like a full on remake though. Nice and shiny! Quote Link to comment Share on other sites More sharing options...
Da Cap'n 2099 Posted June 13, 2017 Share Posted June 13, 2017 Time to get a PS4. Quote Link to comment Share on other sites More sharing options...
Keth Posted June 13, 2017 Share Posted June 13, 2017 Bout to post the new God of War trailer too Quote Link to comment Share on other sites More sharing options...
Newtype Posted October 31, 2017 Share Posted October 31, 2017 Quote Link to comment Share on other sites More sharing options...
Keth Posted October 31, 2017 Share Posted October 31, 2017 @Newtype That was awesome. Also we can tag each other in posts now. Quote Link to comment Share on other sites More sharing options...
Da Cap'n 2099 Posted October 31, 2017 Share Posted October 31, 2017 See, this is a game that I don't have a problem with them remaking every gen. No sequel needed. Maybe some new downloadable colossus missions? Quote Link to comment Share on other sites More sharing options...
Keth Posted October 31, 2017 Share Posted October 31, 2017 I hear tell they cut out a bunch of the collosi. They might end up just putting those in which would be awesome. Quote Link to comment Share on other sites More sharing options...
Keth Posted December 11, 2017 Share Posted December 11, 2017 Quote Link to comment Share on other sites More sharing options...
The NZA Posted December 11, 2017 Share Posted December 11, 2017 jesus christ, that's how you do an upgrade! so mad i bought this for PS3 again and didn't even play it, now i gotta get that other version one day when i have a pro ugh THEYLL DO IT AGAIN NEXT GEN TOO WATCH Quote Link to comment Share on other sites More sharing options...
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