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Found 5 results

  1. Gets an 'M' rating, which is kinda weird.
  2. Pretty cool show that I think folks on here will like. While it's no Animated Series, it's the closest thing when it comes to look and feel. It also reminds me of that old CG animated Spider-Man show on MTV. Remember that? Anyway, it also does something different than most Batshows, it features the c-list villains. And while that sounds horrible, it's just cool to see different adventures for Bats. They tweak some of the characters a bit, too. Namely, Alfred. Just watch.
  3. So, as some of you may know, Superman quit his Daily Planet job and is off to be a blogger. Sooooo, he's getting a bowel disruptor and a couple of filthy assistants? Anyway, I wanted to use this as a starting point for discussing superhero dayjobs. 1-Is it feasable for a superhero to have a full time day job, especially a demanding one? Test pilot, Business exec, Reporter, Scientist/researcher... On the one hand you'd expect your heroes to be driven people with ambition who will achieve things outside of the sphere of heroics. Most of them are accidental superheroes who probably grew up wanting to be an astronaut or doctor. But a Superhero would need to have some flexibility to respond to crime and crises. It makes better sense for them to have a job as say, artist or blogger or consultant. 2-Are the old school day jobs still valid? The world has changed so much it's hard for me to imagine a freelance photographer making money working for a paper, especially when he specialises in Spiderman pics. The move from newspaper journalist to blogger makes sense for Clark Kent in this way. Just last week, Newsweek announced they are ending their print edition. Some old school careers are actually more relevant now, I think, like Barry Allen being a forensics cop or Tony Stark being an arms dealer/technology magnate. 3-What's a good fit storywise? or just to avoid cliche? Reporter has to be the one job no new superhero should ever have just because it's so overdone. But's it's overdone because it's a job that gets the hero into trouble for the story conflict. Scientist researcher types like Reed Richards and Stark and Ray Palmer get to have adventures just off of their jobs. Doctors and school teachers, not so much. What would be your pick for asuperhero profession that's never been done, but fits well with the needs of the modern superhero lifestyle? Musician maybe? EMT/Fireman? Janitor at a weapons factory? Prostitute? 4-How much of the job should be in the story? What's a good job for having in a story? If your hero is a short order cook, I'm assuming his/her job isn't going to be given a lot of panels for the most part. But it seems like some jobs call out for more screen time and don't get it. Bruce Wayne as a businessman hardly ever seems to do business. Same with Stark. (he gets to do a lot of technology, but not much business.) Do any of the X-Men even have jobs?
  4. Apparently these will be part of a series of shorts that airs on Cartoon network's DC nation, but I'd love to see more in the way of a direct-to-DVD film or even a series. The aesthetics and style of animation are really workin' for me here. http://youtu.be/o7D_lPNu-b8 Bane and a supernatural Batman make a brief appearance in this montage of DC Nation shorts: <object width="576" height="324" id="limelight_player_25215o" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://assets.delvenetworks.com/player/loader.swf"/><param'>http://assets.delvenetworks.com/player/loader.swf"/><param name="wmode" value="window"/><param name="allowScriptAccess" value="always"/><param name="allowFullScreen" value="true"/><param name="flashvars" value="channelId=f5f7503b155546b081bc41d140f401e1&playerForm=9e04cd7fd5434dc4ab53dd12c1e7e93f&deepLink=true"/><embed src="http://assets.delvenetworks.com/player/loader.swf" name="limelight_player_25215e" wmode="window" width="576" height="324" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" flashvars="channelId=f5f7503b155546b081bc41d140f401e1&playerForm=9e04cd7fd5434dc4ab53dd12c1e7e93f&deepLink=true"></embed></object>
  5. Obviously the title of this comic caught my eye. and as I start reading on this, I see the key phrases related to [funny] and [best story in a long time]. I'm going to pick this one up as soon as I get a chance. It's been a long time since I've wanted to actually spend $ on a comic since my disappointment in the death of spiderman. Tell me what ya think... (url at the bottom) "It sounds like a joke at first: What if Batman got addicted to drugs? But legendary Batman writer Denny O'Neil took a laughable premise and turned it into one of the best character portraits the Cape Crusader's ever seen. <!-- %JUMP:More ยป% --> Batman: Venom shows off everything that makes Denny O'Neil one of my favorite writers. His work shows off an incredible ear for the musicality and quirkiness of human speech and he intentionally tethers the superhero idea to its pulp predecessors. His superpeople were always human, able to stumble and recover in ways that made them more relatable and more heroic. He first won acclaim with Neal Adams, as part of a writer/artist team that pulled Batman back into the shadows after the character's goofy popularity during a 1960s camp TV show. Decades later, O'Neil spent a long time as the editor in charge of Batman at DC Comics and his tenure generated many of the character's modern high points in the recent Bat-mythos. A dead Robin, a new Robin, Bane? All of them happened under O'Neil's stewardship. Originally released as part of the Legend of the Dark Knight series that featured rotating creative teams, Venom serves as a thematic lead-in for the Bane character. This five-issue arc introduced the super-steroid that makes the masked villain freakishly strong, with Trevor Von Eeden on layouts and Jose Luis Garcia-Lopez providing inks. Garcia-Lopez is one of comics' unsung heroes, a man who helped develop a look for DC's most famous characters that showed up on bedsheets, lunchboxes, stickers and all kinds of other merchandise. And Von Eeden crafted some of the most visually daring superhero comics of the 1970s and '80s, with angled layouts and a style that went from detailed to impressionistic with ease. He could damn well tell a story, too, and Venom shows off his talent in spades. You know how there are moments from favorite comics movies and games that you can quote by heart at will? Venom is full of those for me. It's being reprinted to capitalize on the impending release of The Dark Knight Rises, as the film features Bane, a supervillain who uses Venom to become superstrong. However, tie-ins aside, Venom stands as an example of the kind of writing and drawing that doesn't happen any more, with third-person narrator captions that serve as the writer's voice and steady, unassuming artwork that unfurls with a clean, nearly-perfect precision. Here's why it works..." http://kotaku.com/59...an-stories-ever <hr />
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