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Unidentified Source

Sr. Hondonian
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Posts posted by Unidentified Source

  1. here is what a few people at the 2003 E3 Expo said this week:

     

    Dynamics images weren't allowed to be seen on this forum (I don't know why) but you HAVE to check these out:

     

    God damn, just look at those graphics!

     

    Space Ships?!?!!!

     

     

    Hardcore Xbox fans went into E3 hungrily awaiting the public unveiling of Halo 2 and left breathless and excited. There were cheers after the demo premiered at the Microsoft press conference on Monday night, and the line for regular showgoers to check it out was lengthy and never let up. The game's blend of integrated cinematics and new forms of gameplay -- both of which build excellently on the core of the original game -- set it leagues beyond every other console FPS on the show floor. While other big games were on video, the Halo 2 demo was actually controlled by a developer from Bungie, assuring us that what we saw is what we'll get

     

    ferricide: Well, as developer Hamilton Chu mentioned in our interview, Bungie is really playing on the strengths of the original game in the sequel. The way they're integrating the cinematic feel into the very fabric of the gameplay is probably what impresses me the most. I hate most cinemas -- they're boring. But I love compelling ones, and not only are the ideas in the Halo 2 cinematics cool, but you don't have to sit around with your controller in your lap to enjoy them. The city in the demo is also cool -- different places to go, different things to do, but only one goal. I'm curious to see what the increased freedom's going to do for the play, though.

     

    hardcore_pawn: When I saw the Halo 2 presentation at Microsoft's Xbox press conference I was pretty much stunned beyond measure. Bungie has taken the game to the next level for sure with improved visuals -- akimbo machineguns anyone? -- and a higher level of immersion over the original title. It was superb to see the guy from Bungie on-stage, actually playing the game for real. Of course, expectations for Halo 2 have been unfeasibly high from the get-go, but I reckon it'll exceed -- especially when you throw in the juicy Xbox Live multiplayer online play mechanics.

     

    Sluggo: I may have attended the best Halo 2 demo of all: Late Friday night, as the E3 show floor was closing down, Bungie had an exclusive showing where they turned down the volume, played through the demo at a much slower pace, and stopped to point out all the cool new things they're packing into the game. They even took requests from the audience! Seeing the demo at full volume was amazing enough, but Bungie proved it wasn't all smoke and mirrors to boot. In my mind, if they can keep up that level of excitement through the entire sequel, Halo 2 is already a leading candidate for 2004's "Game

     

    Fargo: The original Halo was the killer-app for the Xbox. I don't think it's a stretch to say that it almost single-handedly saved the system. Microsoft has the opportunity with Halo 2 to do it all over again, and they're not wasting the chance. This is Bungie's masterpiece, and it shows! I didn't get to see the super-l33t demo Sluggo was invited to, but even when a bunch of us replayed a video of the demo back at the GameSpy war room during the show it drew a crowd of onlookers. THIS is living cinema. We can't wait to get our hands on it!

     

    ferricide: You are correct, sirs. Microsoft hasn't made every right decision when it comes to first-party development on the Xbox -- and who can blame them, as they're first-timers -- but with Halo they have truly and utterly nailed it. Giving Bungie the freedom to work its magic is what has really created this situation -- trusting the developers to create what they will, knowing that they will exceed all expectations. I knew going in that Halo 2 would be a quality title. With the amount of money and time being throwing at it, and the solid basis Bungie started with, there was little question of that. But after speaking with Hamilton and watching the demo, it's clear that they have balanced their desire to implement new ideas with a complete understanding of what sets Halo and Bungie apart from other games and developers. Master Chief may make a lousy mascot character, but he's made Microsoft a lot of fans.

  2. I see we've created a thread for this one, good idea. I definately do agree with Big Chief that anyone with that much money that had their parents brutally murdered like that would use the money like he said. I personally think that although he is smart and does have a lot of determination (since his parents were kiloled and all) and knows good karate that he would be a kickass vigilante, but as for all that he has accomplished - had he not had those funds and technology he would have been long gone in death and would not hve been able to utalize his "detective skills" by walking the streets questioning people and analyzing clues without a supercomputer.

  3. Sephiroth don't make stupid accusations about me if you don't know wtf youre talking about, after all, you only watch the cartoon. You don't really know what youre talking about. I am making sense, and I don't care how many people are all over Batman, he learns everything from the computer and looks for clues to analyze on his computer. HE has his super car and super belt, and equipment. Take all that away, and he's a karate expert who would've been killed a long ass time ago.

  4. THeir website on the poll said something like 39% said it was Freddy and 42% for Jason, the rest leaving it to say it was too close to tell.

     

    I, personally want Freddy to win, but I'm almost positive that they'll do something horrible and make it so that they both die by the hand of humans or both kill each other simultaneously or something. I don't see them making one the victor, although I hope that they do.

  5. Capcom vs SNK 3 had very fair balanced characters. SNK also does have a ton of characters, they just need to add more. Aside from their King \of FIghters, they have the Fatal Fury, Art of Fighting, and so many other SNK games (via metal slug) that they can introduce. As for as the Marvel games are concerned, I don't see them coming out with any more because they lost their liscence to Marvel characters to activision. I do agree with you though, I think that it is a very good idea to make this game an SNK orientated game, slowing the pace down a bit and even making the characters SNK looking style. Should be interesting to see the final result.

  6. Nope, it's new. It's not as many characters because it's not a Capcom vs SNK game, its an SNK vs Capcom game (yes, it does make sense, trust me). It's more made by SNK and the characters are made to fit SNK style and gameplay more similarly as well. Turns out its coming out for PS2 and supposed to get a nice hype over it.

  7. SVC Chaos

     

    Anyone heard anything about this yet? A friend sent me the link and told me that it is supposed to be 2d, but this is the first time I have heard anything about it and nothing is even really told about it. Also, I was under the impression that SNK went out of business, any ideas? And what is this only for Neo Geo? Says PS2. Someone shed some light maybe.

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