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Sekiro: Shadows Die Twice


Keth

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  • 6 months later...
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From Software notes game was originally Tenchu

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The project in question, Sekiro: Shadows Die Twice, almost began life as an instalment into the Tenchu franchise, a property to which From Software does own the rights, but quickly outgrew the concept. 

"When we originally set out to create something different from Dark Souls and our previous titles, we thought it would be interesting to make a Japanese themed game," Kitao adds. "So from that we started going in the direction of the shinobi and ninja, and of course Tenchu was an IP with that history; that was the original impetus for this project. 

"But as we developed and as we partnered with Activision, and started building it together, it started becoming its own thing and the game we wanted to make was no longer just Tenchu, so it really evolved into its own thing."

 

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So this is my general timeline of my Soulsborne experience.

 

Demon's Souls: fuck this game. Why would anyone think this is fun?

 

Dark souls: Ok fuck this game too, but I see its merit.

 

Bloodborne: Now were talkin. Sick ass horror vibe. Still hard as fuck. Wont finish, but I can dig it.

 

Sekiro: This game is amazing and I am having a blast getting murdered. 

 

Honestly Im having an easier time here than any of the previous games. I say easier, Im adapting easier I should say.

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