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spiffytee

Sr. Hondonian
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Posts posted by spiffytee

  1.  

    Im not saying he's an angel, just that he has killed drug dealers and people that have threatened jesse or his family. If he was the only one with a gun in the train robbery episode, he wouldn't have shot the kid. He went through hell to protect hank (season 4 arc)... and now that hank wants to put him away he still refuses to send him to "aruba".

     

    However, I am not sure what was going on in his head with mike though. His expression was of suprise when the gun went off. In all honestly, walt is smart enough to know the list could be obtained from lydia, but he had a mind slip? The writers tried to slide that in there, as a reason for the conflict - to get that list and to lead to mike's death. But then you would have seen walt with a "die bitch" face when he shot mike.

     

  2.  

    but at that point in time walt was out. I do see what you're saying about walt and teaching though who's to say they wouldn't have killed each other to corner the meth market? i guess it comes down to how you view cause and effect. did walt cause the little boy to get shot or did todd bringing a gun or jesse not knocking out todd over the head instead of yelling no save him? Walt or todd's fault? there always is a way to solve problems rationally in the present, so at what point do you stop blaming someone that made a decision in the past? I do not see walt at the point where he would kill a boy to protect his empire at this point in the series.

     

    and nice shield reference - but vic was 100% bad all the way through. to me at least

     

    here's an example: do people blame bush for the abdu ghrab fiasco? Very few do. they blame the generals and the soldiers for this supposedly isolated incident. but you could say that if bush didn't decide to go to war, it wouldn't have happened. or... if bin laden didn't plan 911 it wouldn't have happened

     

    and about the flashforwards... makes it look like walt's done a lot more to ensure his survival. mabye he's the only one left, his family killed by other dealers and is taking the capsule for suicide because he finally realizes that it's not worth his actions when nothing is left... hope it doesn't go down like that!

     

  3.  

    I really have to agree with what jax was saying here about lydia.  She is all about making the money, but wont expose herself to the violence.  like it's beneth her or a necessary evil to make that money.  There were so many shots that emphasize her blue designer high heals.  Her walking through the sand, climbing down the ladder and then around all the bodies.  She's survived by appealing to the greed of others by selling more or better product and being OCD careful. The whole scene out in the junkyard was for lydia's character development and i think that was quite neat how they did it.

     

    Im not sure I would attribute the death of the hispanic gang to walt. You could say they would have had conflict anyway since they were both trying to make money by selling meth.

     

     

  4. I was attending the 1992 American Academy of Forensic Sciences conference in New Orleans and a forensic pathologist related the following story (paraphrased as best as memory will serve): "Sometimes, when an individual living alone dies unexpectedly, several days may pass before anyone takes notice. Some of these individuals may own a dog or a cat, which will go unfed. In my experience, a dog may go for several days before finally resorting to eating the owner's body. A cat, on the other hand, will only wait a day or two. Just goes to show you which is more loyal. So, the next time you're falling asleep on the couch with the football game on, take a look at your cat. He's not watching you because he's enamored of you; he's checking to see if your chest is still moving." Oh, those wacky pathologists.

     

    I can't explain why a cat may be so quick to turn on the hand that fed it. I can only tell you that yes, it does happen. As a single guy living alone with three cats, I can tell you that I keep plenty of kibble about, because you never know.

  5. All I am saying is that that's a lot of money that could be going to the game developers and microsoft if they could move towards an online sales/retirement of codes for games (a la amazon). Hell, they could make a process that would make it more competitive than trading in your games and you wouldn't even have to leave your home. You would have the game the day it came out without waiting in lines. I think this is the future of videogaming and what microsoft has done is move in that direction (despite the simcity mess)

     

    And yes, i understand you like to borrow stuff and I like to burn things, but I like to see game makers make something to keep creative entertainment flowing. (I don't even know why I argue this, I haven't really been buying or playing anything new!!!)

  6. I couldn't find some numbers that were comparable to Gamestop's 1.2 billion from used games last year until I was reading somewhere else the Microsoft red ring failure "fund". So here is a number to compare it to.

     

    MS $1.05 billion to replace RROD and e74 error xbox 360's

     

    vs.

     

    Gamestop $1.2 billion in used games last year.

  7. That was taken from gamestop's financial report. Basically says that they are operating at a loss (only last year), however their revenue from used game sales are almost 50% (compared to their other income sources - new games, new hardware and "other") has increased in the past few years despite the end of the current generation curve (slump). Yes, clearly some mismanagement somewhere in there.

     

    Not a big fan of that other group you have there, but there are a lot of new developments in the portable phone/tablet arena and they shouldn't be shrugged off. I don't think that it will take over the pc or console industry, but I bet the ownership of these devices are greater than consoles or gaming pcs. The opportunity seems to be there.

  8. nah spiffy...some of that is kinda out of the loop man

     

    - casuals alone don't carry a system man; you're thinking of Wii 3-4 years back. take a look at sales beyond that point, or the currnet WU ones. even Kinect has been falling off in the time since.

     

    - the market isn't shrinking, it grew last gen vs the PS2 dominated one before it. Wii sold north of 100 million, MS & sony fought but both ended up with what, 60-70 million worldwide each? either way, that's more people buying than ever.

     

    - gamestop is, again, one of the biggest allies to the industry, i already made this post though

     

    - the "plunge" isn't being well-received so far, and again following the SimCity mess i can't see why they thought it would've...constant internet isn't a given everywhere (especially here in the states), if it was such a hot idea they wouldn't have had to walk it back/attempt to clarify what, at least 3 times now?

     

    shit's so bad there's industry talk that sony was thinking about doing this, but last minute reconsidering, just to capitalize on consumer feedback. think about that.

     

    - sorry man, i know people think dedicated consoles will die in the future with cloud gaming or whatever but there's no way focusing on the diminished market for standard cable TV is anything resembling "looking forward", maybe kinect OS stuff can be argued but the rest of it is a weird focus to make in 2013, while more & more people are ditching cable & subbing to streaming/on-demand services

     

    Growth in the electronic game industry is generally driven by the introduction of new technology. Gaming consoles are typically launched in cycles as technological developments in both chip processing speeds and data storage provide significant improvements in advanced graphics, audio quality and other entertainment capabilities beyond video gaming. The current generation of consoles (the Sony PlayStation 3, the Microsoft Xbox 360 and the Nintendo Wii) were introduced between 2005 and 2007. The Nintendo DSi XL was introduced in early 2010, the Nintendo 3DS was introduced in March 2011 and the Sony PlayStation Vita was introduced in February 2012. A new console cycle is developing as Nintendo launched the Wii U in November 2012 as the next generation of the Wii. Also, Sony has announced that the next generation of the PlayStation will come to market by the holiday period of 2013. Microsoft has not formally announced definitive plans to introduce a new console. Typically, following the introduction of new video game platforms, sales of new video game hardware increase as a percentage of total sales in the first full year following introduction. As video game platforms mature, the sales mix attributable to complementary video game software and accessories, which generate higher gross margins, generally increases in the subsequent years. The net effect is generally a decline in gross margins in the first full year following new platform releases and an increase in gross margins in the years subsequent to the first full year following the launch period. The planned launch of the next-generation Sony PlayStation by the holiday period of 2013 will negatively impact our overall gross margin in that quarter and in future years. Unit sales of maturing video game platforms are typically also driven by manufacturer-funded retail price reductions, further driving sales of related software and accessories. Historically, new hardware consoles are typically introduced every four to five years. However, the current generation of hardware consoles is now over six years old and consumer demand is declining. We have seen declines in new hardware and software sales in fiscal 2012 due to the age of the current console cycle. The introduction of new consoles, like the Wii U, or further price cuts

    on the current generation of consoles could partially offset these declines. We expect that future growth in the electronic game industry will also be driven by the sale of video games delivered in digital form and the expansion of other forms of gaming. We currently sell various types of products that relate to the digital category, including digitally downloadable content, Xbox LIVE, PlayStation and Nintendo network points cards, as well as prepaid digital and online timecards. We expect our sales of digital products to increase in fiscal 2013. We have made significant investments in e-commerce, digital kiosks and instore and Web site functionality to enable our customers to access digital content easily and facilitate the digital sales and delivery process. We plan to continue to invest in these types of processes and channels to grow our digital sales base and enhance our market leadership position in the electronic game industry and in the digital aggregation and distribution category. In fiscal 2011, we also launched our mobile business and began selling an assortment of tablets and accessories. We currently sell tablets and accessories in all of our stores in the United States and in a majority of stores in our international markets. We also sell and accept trades of preowned mobile devices in our stores. In addition, we intend to continue to invest in customer loyalty programs designed to attract and retain customers.

     

    So Gamestop's info is a little outdated (Feb 2013), but it's the end of this generation and sales are going down since it's the end of the current generation from 9.4 billion to 9.5 billion to 8.9 billion in the past 3 years. (hardware and software sales total)

     

    But that hasn't stopped their used game sales, which is now the highest of its last 3 years:

    Gamestop as of FEB 2013

     

    Pre-owned video game products . . . . . . . . . . . . . . . 1.2 billion 48.1% (Gross Percent Profit of Operations)

    48.1% of their profits. Pretty much half.

     

     

    Oh and by the way, 2012-2013 Gamestop was operating at a loss of 270 million, also a steady decline in the past 3 years

  9. I think they are moving towards the future of gaming and trying to make the gaming world more like nintendo, towards a more casual type. I know yall are going to hate but more and more people are getting high speed internet access, the gaming industry is shrinking compared to tv, movies and music. Gamestop is killing people with -5 less for used, new releases. I would rather pay that used game fee and have it go to the actual gaming peoples than gamestop. It's a lot like boarders and barnes and noble vs amazon. We'll have to see the prices for the final determination and how much you'd get actually selling your game though.

     

    This is the wave of the future. If it fails, they could always go back to having it on disc since it does have a disc drive. So chill out people...

     

    I think what they are doing is taking the plunge and looking forward, based on how technology is always moving forward and how media is being delivered.

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