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Stilly

Drunken Deputies
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Posts posted by Stilly

  1. This is really similar to the marketing game that they had going for the movie A.I. I liked the story to that game far more than the movie. As far as the NIN game goes, it's kind of paint by numbers cookie cutter 1984 fare, but the new single is great, very minimal, direct, and aggressive. I think NIN was trying to do that on with teeth too, but so far this stuff is far more effective.

     

    Funny that you mention that...this game is done by the same company that did that one. DUN DUN DUNNNNNNNN

  2. Ok, so I'm about to make a loooooong story short. Nine Inch Nails has a new album coming out in April. "Year Zero", the name of the album, is a fairly conceptual album, yadda yadda yadda.

     

    Anyways, when the new tour kicked off, some people noticed that one of the shirts had some highlighted letters, which ended up spelling "i am trying to believe". Someone out there tried it as a .com address, and lo and behold, it worked.

     

    Link 1: iamtryingtobelieve.com

     

    Shirt in question: tourtshirt.jpg

     

     

    Anyway, as the next few days continued, a number of other sites were found:

     

    Link 2: Another Version of the Truth

    Link 3: Be The Hammer

    Link 4: 105th Airborne Crusaders

    Link 5: Church of Plano

    Link 6: Mailbox of user "nooneimportant"

    Link 7: Another Version of the Truth - Forum

     

     

    A couple nights ago, another shirt was found, this time with highlighted numbers on the back of it. They actually assemble a phone number: 1-310-295-1040, which is based in Los Angeles, and if you call it, you get to hear a pretty interesting (ie, fucked up) message.

     

    Second shirt in question: nintourshirt.jpg

     

     

    Anyways, read through the sites, discuss amongst yourselves. I've been keeping an eye on this forum as it seems some details have been leaked straight to them.

     

    Oh, yeah, before I go...two tracks leaked through the game (which has the obvious permission and involvement from NIN, Trent, the record label, etc.)

     

    My Violent Heart - Be wary of the last 2 seconds of the song, it's a huge blast of sound that actually ends up being an image through a spectrograph.

    Survivalism

  3. hell yeah!!! now i'm no longer the only super geek... i am the worst super geek now though...

     

    SB, you get that when you were reading through it, that soo much of the stuff applied to you?

     

    Yeah, I had that feeling...it was almost uncanny.

     

    I think Drifter takes the cake, though. *bows down before Drifter*

  4. Them's fighting words!! I won't hear a bad word about Rockstar...

    Well, we don't take kindly to folks who don't take kindly 'round here.

     

    Anyways, let me specify then. If Rockstar North takes over for Max Payne, all hope is lost for the series and it will become just another GTA-Clone (as that's all their North studio can do anymore, it seems). As for the rest of the company, I admit that they've put out some good stuff.

     

    If Rockstar Toronto takes over, I'll shutup and be happy.

  5. I read an interview with Max Payne's developers around the time they were announcing Alan Wake, I think they said that part 3 was being developed by Rockstar, with their guidance, but not necessarily their active participation.

     

    Ew.

     

    I don't know how much I trust Rockstar with the Max Payne franchise. I suppose time will tell, but if you ask me, Rockstar is generally in league with Running With Scissors as far as their development section goes. I know Rockstar published Max Payne 2 (and the ports of the original, and what not)...but as far as developing Max Payne 3?

     

    I just don't know...

  6. man,, max payne is one of my favorite games ever... it just brought something else to the shoot em up genre of games Imo, the bullet time, the comic motif over it..

     

    the second one was pretty good, but theres something about the tone and noir in the first one that wins it for me....

     

    Have you heard that there are actually 2 Max Payne movies being worked on right now? One is an Indie film, and the other one seems to be an actual Hollywood production.

     

    And there's the possibility of Max Payne 3, but with everyone over there working on Alan Wake, doesn't look like we'll see more of Max for a while.

  7. I just got Max Payne a while back, i gotta finish that one one day. I wonder how part 2 turned out?

     

    and please let me know how Great Escape goes, im thinking of joining your cause.

     

    I actually rather enjoyed Max Payne 2. It's much grittier (compared to the first game) and it's disturbing look at the collapse of Max Payne as a person after the events of the first game. The dream sequences of the first game make their appearance and they're as bizarre as they were then.

     

    It's a good one to check out, in my opinion.

  8. My game of the week has been one of my favorites. Usually when I have a week where it seems I'm just spinning wheels and getting nowhere in life (just like this week has been with a completely fruitless job search with only four days before rent is due), I tend to go back to my favorites for some good memories.

     

    Alas, as a PC gamer with a broken gaming PC, I had to head to the Xbox version of Half-Life 2 to get some good combine killing time in. Still one of my favorites out of all the "newer" games that have come out lately (even though it's almost 2 years old now, sheesh).

     

    Good times, good times.

  9. I'd have to agree with lunchbox on this one, I rather enjoyed both films and thought they were breaking outside of what has become the norm of horror films.

     

    The norm, for those not paying attention, is big breasted girls getting slaughtered by some random force (be it a stalker, their boyfriend, trees, fog, aardvarks) for no apparent reason. Everyone looks like they come from an Abercrombie & Fitch catalogue (the killer included), and all the cliches are followed to a T.

     

    This seemed to go back to the gritty roots of gore-horror almost. Just come up with the most brutal shit you can think of and put it on film.

     

    Ok, rant over.

  10. Imagine if PC games started doing the same thing.

     

    It's 2016, and Half-Life 3 just came out, so you rush down to the nearest Google Gamestop to grab a copy of it for a mere $75 dollars.

     

    Of course, you didn't buy the premium $125 dollar version, but you figure that there'll be no major change in your gameplay experience.

     

    You install the game (and pay a small licensing fee of $2.50 to help pay for the failing "Piracy Wars" of 2007-Present), and happily start the game almost salavating at the thoughts of the wonders that you've been waiting for for more than a decade.

     

    You start the game, and go through the basic training that's always there, and acquire your first weapon. The game becomes more and more difficult as you progress with that one weapon.

     

    About this time you begin to notice small kiosks set up throughout the post-post-apocalyptic world. Curious, you approach one of these kiosks to find that it's an in-game arms dealer.

     

    Cost of the next weapon up? Fifteen real world dollars. Sighing as you realize that you can't make it past the next area without that weapon, you begrudgingly enter your credit card number and purchase the weapon.

     

     

    Of course, being a single player game, you have no one to sell that gun to, and have in essence paid an extra $15 for the privledge of continuing the game that you just dropped $75 on (plus the $2.50 service charge to install).

     

     

     

    Where does it end? At what point do the content providers charge us just to turn on our bloody PC's or game consoles?

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