Newtype Posted December 1, 2008 Share Posted December 1, 2008 Link to comment Share on other sites More sharing options...
The NZA Posted December 2, 2008 Share Posted December 2, 2008 happy in the pants. Link to comment Share on other sites More sharing options...
soldier of fortune Posted December 2, 2008 Share Posted December 2, 2008 Oh now that does pique my interest...fucking awesome first game Link to comment Share on other sites More sharing options...
The NZA Posted December 12, 2008 Share Posted December 12, 2008 first sort-of screenshots! seriously, anything on this will get me hyped, still one of my favorites ps3 titles. Link to comment Share on other sites More sharing options...
Iambaytor Posted December 12, 2008 Share Posted December 12, 2008 Okay I missed the train on this one apparently, is the lead designed to look like Nathan Fillion? Link to comment Share on other sites More sharing options...
The NZA Posted December 12, 2008 Share Posted December 12, 2008 i dont doubt it one bit. he's a very likable "everyman" character, and even his voice/mannerisms have things in common. in part 1, they kinda went for a young indy (with more parkour & dorky character) and for me, it really worked, loved the game. Link to comment Share on other sites More sharing options...
soldier of fortune Posted December 13, 2008 Share Posted December 13, 2008 Must pick up the platinum of this for the achievements! Link to comment Share on other sites More sharing options...
Newtype Posted December 15, 2008 Author Share Posted December 15, 2008 Link to comment Share on other sites More sharing options...
The NZA Posted December 16, 2008 Share Posted December 16, 2008 i so didnt think this would even be '09, but Naughty Dog is a well-tuned machine, like Insomniac. Put this up there with RE5, Hard Rain and a few others as my most excited for 2009. cant wait to see how you make it out of that one... Link to comment Share on other sites More sharing options...
The NZA Posted December 16, 2008 Share Posted December 16, 2008 Leaked screenshots: when leaked video just isnt enough Link to comment Share on other sites More sharing options...
Newtype Posted December 16, 2008 Author Share Posted December 16, 2008 Leaked screenshots: when leaked video just isnt enough Damn they can even make brown look so damned beautiful. Link to comment Share on other sites More sharing options...
The NZA Posted January 1, 2009 Share Posted January 1, 2009 bam Uncharted 2: Among Thieves has a new game mechanic (stealth) and a new dead famous guy (Marco Polo). Both we knew. What are some things we didn't know about Uncharted 2? Creative Director Amy Hennig tells EDGE magazine, "Our last story was about Francis Drake... Our 'what if' was: what if Francis Drake hadn't died when everyone thought he had? This time we're going with Marco Polo. Our catalyst is this man who catalogued all of his journeys — all the details of everything that happened in his life — but despite that he left one gaping hole." That hole is 1292. Polo left Kublai Khan's court for Venice, commanding a fleet of 14 treasure-laden ships and a crew of 600 plus men. By the time he arrived home in Venice, he was down to one ship and a dozen or so survivors. "He never once said anything about what happened to him... And on his death bed, after people had called him a liar for what he had spoken about in his book, he said: 'I didn't say even half of what I saw.'" In Uncharted 2, the game kicks off with the search for Polo's fleet and moves on to Polo's real secret: the Tibetan city of Shambhala, also known as Shangri-La. Gone are the rich foliage of the first game, and in its place, snowy mountains and the war-torn urban Tibetan streets. The game also explores the "shadier" side of hero Nathan Drake, who, as Naughty Dog points out, is sometimes "a jerk." Besides a new gritty feel, Uncharted 2 brings a new mechanic: Stealth. Developer Naughty Dog calls it "action stealth" — when or when not to enter combat. Another new? Drake also has a new love interest, a treasure hunter named "Chloe." The developer is wringing more out of the PS3's horse power with Among Thieves. Naught Dog co-president Christophe Balestra explains: "Uncharted used 30 percent of the PS3's SPUs, and this time we're maxing it out. That means we can blend and switch the animations a lot quicker, and we have more facial joints in-game for characters to react with believable expressions." "We didn't want things in the game that stop people dead. There's a connection between games people have finished and games they love — so we didn't want to put up too many walls along the way," says Naughty Dog co-president Evan Wells. Link to comment Share on other sites More sharing options...
90sKid Posted January 4, 2009 Share Posted January 4, 2009 Here's hoping this new 'love interest' is not really a replacement for Elena, but more of a rival for her or Nathan. Elena is one the best things in Uncharted. Link to comment Share on other sites More sharing options...
The NZA Posted January 5, 2009 Share Posted January 5, 2009 she was cool, no doubt. but if sully's gone, she's gone too, i says! Nate has to make new friends i guess. this one's so in my top 3 most wanted for '09. Link to comment Share on other sites More sharing options...
soldier of fortune Posted January 8, 2009 Share Posted January 8, 2009 I'm really looking forward to this! Link to comment Share on other sites More sharing options...
The NZA Posted February 4, 2009 Share Posted February 4, 2009 Awesome thread of impressions of the game so far, this one's really shaping up to be one of this year's finest. the plot, the look, the urban/jungle settings, it even sounds like theyre gonna do stealth right (as an option). this is easily in my top 3 this year. Link to comment Share on other sites More sharing options...
The NZA Posted February 11, 2009 Share Posted February 11, 2009 Shut up, bishop, this game is gonna be better than your mom Link to comment Share on other sites More sharing options...
The NZA Posted April 10, 2009 Share Posted April 10, 2009 concept art is so pretty Link to comment Share on other sites More sharing options...
Newtype Posted April 28, 2009 Author Share Posted April 28, 2009 Link to comment Share on other sites More sharing options...
Newtype Posted April 29, 2009 Author Share Posted April 29, 2009 Last week, the addition of multiplayer to Uncharted 2: Among Thieves was still a surprise to much of the video game press attending Sony's PlayStation Gamers' Day. Naughty Dog's reveal was almost perfect. After inviting us downstairs to the mezzanine of the Andaz Hotel, Naughty Dog president Evan Wells told the crowd that they'd prepared a new trailer for Uncharted 2—all the introduction really needed at that point. The trailer began with a third-person view of Uncharted's Nathan Drake, sprinting toward a dilapidated building, assault rifle in hand. Finding footholds and jutting bricks, Drake showed off his refined terrain traversal, climbing the half-decimated wall, then pulling himself up to the building's second floor. In the distance, nine players with their PlayStation Network IDs floating above their heads. Cut to a montage of five versus five deathmatch and everyone in attendance gets a little more excited about what they're about to go hands on with. Last week, it was a secret well-kept. And you could see it in the grins on the faces of the Naughty Dog team. Drinks and attempts at appearing polite were dropped as quickly as Naughty Dog said it was time to play. So we speed-walked as nonchalantly as possible toward an open machine and we played. First up—Deathmatch. Deathmatch Uncharted 2: Among Thieves' take on deathmatch, which is capped at five players per side, doesn't appear to break new ground in team-based multiplayer. It's rather standard stuff, with weapons scattered about each arena, maps customized from single-player levels to fit a multiplayer play style, and a goal to shoot them before they shoot you. You'll play as one of five Heroes, including Drake, Chloe, and Sully, or one of the black-suited mercenaries, the Villains. But the deathmatch rule set, when applied to Uncharted's mechanics, works beautifully. Gunplay worked well enough in the original Uncharted: Drake's Fortune, and it works better than that here. Players need to take advantage of cover, hiding behind brick walls, firing blindly when it's needed. You'll have a tactical advantage hiding out of sight—recovering health while you're doing so—or traversing the environment to get to higher ground. Platforming works to your advantage. But that top-down perspective on the deathmatch arena has a risk tied to it—you've got to climb, exposing yourself to enemy fire. The arsenal is pretty standard stuff too. There are assault rifles, pistols, sniper rifles and a very deadly, easy to dominate with chain gun. Rocket launchers and grenades will add some explosive fun to the mix, as will the game's melee kills. If you're a little too close for comfort, two butts from your AK will do the trick. But if you manage to grab your opponent from behind, one quick, neck-snapping melee attack will do the job faster. Deathmatch (and other multiplayer modes) add a bit more depth with a skills system that will quickly remind one of Call of Duty 4's "perks." In Uncharted 2, unlockable abilities will let players have better accuracy with rifles while running, for example, or perform better while blind firing. Two skill slots are available, but no single bonus attribute that we saw looked to hint at unbalance. There's also a currency system that Naughty Dog wasn't quite yet ready to speak on, but we do know that it permeates both single and multiplayer mode, and smells a heck of a lot like an experience/skill-buying system. Yes, Uncharted 2's deathmatch appears to be very meat and potatoes, based on the two arenas we played through in multiple games, but meat and potatoes are popular for a reason. Link to comment Share on other sites More sharing options...
Newtype Posted June 3, 2009 Author Share Posted June 3, 2009 Video Games | Uncharted 2: Among Thieves | E3 09: Snow Barrens Trailer :wank: :wank: XBox 360 | Playstation 3 | Nintendo Wii Link to comment Share on other sites More sharing options...
The NZA Posted June 3, 2009 Share Posted June 3, 2009 nice. just got a multiplayer beta code off of a friend from kotaku, woo hoo! i need more hours in the day. Link to comment Share on other sites More sharing options...
The NZA Posted September 30, 2009 Share Posted September 30, 2009 jesus christ, some of the reviews are making this sound a good candidate for GOTY. stoopid sexy fortune hunter limited-ass-edition Link to comment Share on other sites More sharing options...
The NZA Posted October 17, 2009 Share Posted October 17, 2009 STATUS UPDATE: you will likely not be hearing from either newt or sen soon on here, due to them both having access to this amazing game. i played the intro and had to have Eli physically tear me away to go to the gym. if it continues the way it looked, im prepared to put this up there for Game Of The Year. Link to comment Share on other sites More sharing options...
MetalHeart Posted October 17, 2009 Share Posted October 17, 2009 This is definitely going on the queue for CARLO LUND. Looks good! Link to comment Share on other sites More sharing options...
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